Card sorting is a method for classifying or categorizing
content, names, icons, objects, ideas, problems, tasks, or other items by
putting them into actual or virtual piles that are similar in some way. While
card sorting is a common name for this method in user experience design, it
goes by other names as well, including "pile sorting" (cultural
anthropology), "free grouping," and "partitioning"
(mathematics and statistics). Card sorting is a powerful tool for shaping
information architecture in Web sites and software applications.
Card sorting can be done individually by
researchers as a way to organize some data (personal sorting — the kind you
might do to help you organize a report), by a group of participants trying to
come to consensus about how to organize many items (group card sorting), or by
multiple participants whose independent sorts are combined and analyzed for
common themes or patterns. The purpose of this article will take you through
the process of planning, conducting,
analyzing, and communicating the results of your card sorting. Tips and tricks
are shared that can make your card sorting sessions both efficient and
effective.
Card sorting is excellent for situations where you want the
users' mental model to drive the information architecture of the product. You
should use a card sort anytime you need feedback about the content,
terminology, and organization of your product.
Unfortunately, many developers design products to
conform to their own mental model of a domain. They may base their decisions
about the information architecture or a product's layout on the underlying technology
(e.g., the database). In the case of designing a Web site, some companies
mirror their organizational or departmental hierarchy. Users are rarely aware
of the developer's point of view, the underlying technology, or the company's
departmental organization. As a result, they will have difficulty using a
product design based on those considerations. This happens when the product is
not well defined or each person on the team has a different understanding of
the product. The exercise of identifying objects and defining them can be
eye-opening for the development team and demonstrate the need for a card sort
as well as other usability activities.
You can do a card sort for entire sets of information
(e.g., a Web site's entire information architecture) or for subsets of
information (e.g., the information within a specific Web page). In a large
product, different sections have different users. In this case, you will likely
want to conduct a card sort on each section by users most likely to use it.
Additionally, you can compare novice versus expert mental models.
There are several types of information that you can
obtain with a card sort:
·
Overall organization of the content or tasks in
your product
·
Terminology employed by users
·
Missing objects
·
Unnecessary objects
Users may not always have optimal mental models. Designing a system based on flawed user mental models can clearly hamper user performance. For this reason, you should avoid including users in your card sort with no or little experience in the domain of concern. Obviously, if a user does not understand a domain well and have experience in it, that person's mental model will not be as efficient or even correct as that of others who do.
Group or Individual Card Sort?
You need to decide whether to conduct your card
sort with several participants at once or one at a time. We conduct these
sessions with several participants simultaneously because this allows us to
collect large samples of data in a short period. You can conduct a card sort
with as many people at a time as you physically have room for. In reality, even
if you have a group of participants in the same room at the same time, they are
not working together — they are each working individually.
The disadvantage with running several participants
simultaneously is that you cannot collect “think-aloud data”, so you do not
know why the users grouped the data the way they did. Although think-aloud data
are helpful, participants typically provide enough information in their
description of each group so that the need to collect data quickly and from
large samples outweighs the benefit of having think-aloud data.
Some people dislike running a group card sort because
they feel that the participants turn it into a race. I don’t know if that’s always
the case, some people just are competitive and they probably use the internet
the same way. It’s hard to say. It just makes sense to encourage people to take
their time because we will be there for as long as they need to sort the cards.
If you have the time, a hybrid approach works quite
well. After collecting data from a group of participants, run one or two
individual card sorts to collect think-aloud data. This additional data can
help you better understand the groupings.
Before you begin any user
requirements activity, there are a number of things that you must be familiar
with. Because these elements are common to all user requirements activities,
now is a good time to double-check the list.
- Introduction to user requirements
- Get stakeholder buy-in for your activity
- Before you choose an activity
- Learn about your product
- Learn about your users
- Ethical and legal considerations
- Create consent forms
- Create confidential disclosure agreements
- Setting up facilities for your user requirements activity
- Create or acquire a facility for your activity
- Preparing for your user requirements activity
- Develop an activity proposal
- Determine the time of day and duration of your session
- Recruit participants
- Develop an activity protocol
- Pilot your activity
- During your user requirements activity
- Welcoming participants
- Dealing with late and absent participants
- Warm-up your participants
- Successfully moderate your activity
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